![]() ![]() The Skyrim follow-up will also use Starfields new Creation Engine 2 with some special tweaks of its own. To commemorate, has two features up - one discussing the history and impact of the console with insight from previous Xbox alumni, and another with VP Sarah Bond on the future of Xbox. The Elder Scrolls 6 Is In The 'Design' Phase, Todd Howard Says. Yesterday marked 20 years of the original Xbox console. Xbox released Forza Horizon 5 last week, developed by Playground Games, and saw the biggest launch day ever for an Xbox Game Studios title to date. The company also confirmed earlier this year that Bethesda's other upcoming release Starfield, slated to launch in November 2022, will be an exclusive for PC and Xbox consoles. That would be true when I think about any of our franchises." "And that would be true when I think about Elder Scrolls 6. ![]() "But in order to be on Xbox, I want us to be able to bring the full complete package of what we have," he added. Speaking to GQ, Spencer said that the choice is "not about punishing any platform", and that he "fundamentally believes all of the platforms can continue to grow", following the firm's mammoth acquisition of Bethesda parent ZeniMax in 2020. ![]() One of the suspicions that we have had over the past decade, is that the reason we haven’t seen a new Elder Scrolls entry since The Elder Scrolls V: Skyrim is that Bethesda understood the implications and difficulties of crafting the follow up to an all time great game in Skyrim.Xbox boss Phil Spencer has said that the upcoming The Elder Scrolls 6 title will be a console and PC exclusive. Bethesda’s Todd Howard was also part of the interview and he had a few interesting things to say about ES6, himself. The Elder Scrolls VI will be the next entry to the open-world RPG franchise and is reportedly still in pre-production. The ES6 will be an Xbox/PC exclusive whenever it is released. That would be true when I think about any of our franchises.” – Phil Spencer And that would be true when I think about Elder Scrolls VI. But in order to be on Xbox, I want us to be able to bring the full complete package of what we have. “It’s not about punishing any other platform, like I fundamentally believe all of the platforms can continue to grow. The upcoming Starfield will be an Xbox/PC exclusive, and Spencer sees the same thing happening for The Elder Scrolls VI, Once again, Phil Spencer confirmed the above statements this week on a GQ interview. It Isn’t About Punishing Sony But About Growing the Xbox Brand, and Game Pass Microsoft’s Game Pass strategy is one focused on the long haul, rather than on immediate rewards. Unlike Sony, Microsoft does not need its games division to be profitable to make vast amounts of profits. Microsoft spent 7.5 billion dollars on Bethesda, but that’s spare change to them. In layman terms, Microsoft would rather earn 1 million Game Pass subs on ES6’s account, than to sell 10 million units of it on PS5, but miss on potential Sony subscribers (one would assume that they would either subscribe on PC or snatch an Xbox Series system). Over the last year, however, Phil Spencer has made it clear (what we have reported all along) that Game Pass is the Xbox’s brand future, and its success will greatly depend on great ‘day one’ exclusive content, and Bethesda’s portfolio will be a huge part of that. The above heading was the reasoning that prospective PS5 owners would utilize to tell themselves and others, that there was hope for the proverbial ‘best’ case scenario for them in regards to The Elder Scrolls VI. Microsoft Execs Wouldn’t Waste an Opportunity to Sell the Game to PS5 Owners, or Would They? The buyout was good news for Xbox owners, but scary news for PlayStation loyalists who feared that the long awaited The Elder Scrolls VI would turn into an Xbox Series X/S/PC exclusive, leaving millions of PlayStation owners who fell in love with Skyrim (and other Bethesda titles) out in the cold. The Xbox brand went from having ‘Few exclusives’ to owning franchises like Doom, Dishonored, Fallout and The Elder Scrolls, among others. Microsoft’s historic (7.5 Billion Dollars) acquisition of Bethesda, last year, changed the gaming landscape. ![]()
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