![]() ![]() “Our team is working on making sure that we have a constant flow of events for the players to interact and compete in. ![]() “Every month, we have new tanks, new maps, and new content coming out,” asserts Carroll. While there’s plenty of content for iOS players to unlock now, there will be even more available by the time Android players get to dig in. Once it becomes available for Android devices, Blitz will support cross-platform multiplayer between iOS and Android, opening up the floodgates on the total player population. It’s showing in the numbers: More than 5.3 million players downloaded Blitz in its first month-plus of availability, with 46.5 million play sessions logged between them, and the average player is spending about an hour per day with the game. After that, you can watch how your teammates fare or simply disconnect and find another battle with a different tank. World of Tanks Blitz is the rare free-to-play game that’s so giving that you don’t feel goaded or pushed into spending-and so entertaining that you don’t feel bad when you ultimately pop in a few bucks to boost your progression rate with a premium account upgrade. Still, that sprawling map of unlockable tanks can sure be tempting-I certainly understand the urge to leapfrog the slow, steady pace of accruing experience and credits to access some of the more advanced content early. Like most freemium games, there are multiple currency systems at play here, and the menus in Blitz can be rather dense and confusing-but continued play reaps enough progress that smart, patient players that don’t charge headlong into every skirmish can be competitive from the start. There are plenty of tanks and upgrades to unlock, although navigating the progression tree can get confusing.įree-to-play gem like Real Racing 3, the real benefit of spending money is variety, as you’ll be able to more quickly access different and more advanced tanks. Auto-aim and auto-zoom assists help keep things streamlined and snappy (an impending update with further enhance auto-aim and allow on-the-fly toggling of the feature), and the whole approach proves easy to pick up and understand, not to mention highly effective in combat. Wargaming tried several control approaches-including one that utilized the iOS device’s gyroscope-but ultimately settled on using a virtual joystick for movement, with indicated zones easily showing how you can rotate your tank in the heat of action. “In this environment, reflexes still matter but are not critical.” “It’s far more important to know the landscape, the flaws and strengths of both your vehicle and the vehicles of your adversaries,” says Carroll, comparing World of Tanks to other real-time action games. Luckily, even the fastest tanks aren’t exactly speed demons, which gave World of Tanks a better shot of translating to touch than other hardcore types of games, such as first-person shooters.Īutomatic aiming and zoom assists make it easy to line up a shot without fumbling with too many on-screen buttons. Losing the keyboard and mouse (or controller) represented a real challenge for the Blitz team, however, as they strived to allow players precise control with a touch interface. Blitz does sacrifice a bit of strategy with the scale, losing the artillery class of tanks (which used a specialized interface on other platforms), but it remains very entertaining as a swifter and slightly more action-oriented affair. Live seven-on-seven battles provide plenty of free fun in World of Tanks Blitz.ĭoing so also results in quicker battles, lasting just seven minutes apiece or less, and there’s always competition-I’ve never waited more than a few seconds to have a full match start up. ![]()
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